An endless runner. You run, the ground keeps coming, and you jump over what is in the way. Touch anywhere; there is no target to hit and nothing to aim at.

One input is the whole game, and that is the point of it. It survives a bad touchscreen, a gloved hand and a child who cannot read yet.

Any stretch of it can be cleared. The course is built from chunks, and each chunk holds one obstacle to clear, with a guaranteed run-up and run-out at either end. That is why any chunk can follow any other and still be clearable: two obstacles are always further apart than one full jump at top speed plus the time it takes a person to react. The chunks come in a random order, but nothing inside a chunk is placed at random, because random placement reliably produces runs that cannot be cleared.

A run is the whole unit: stop mid-run and nothing is left behind. No ads, no account, and nothing is stored on your device.


HOW TO PLAY

Touch anywhere to jump, and hold for longer to jump higher. Under a roof, tap: a held jump hits the roof.

With a mouse, click as you would touch. Or, once you have clicked the game, Space, W or the up arrow all jump, and holding any of them jumps higher. M turns sound on or off.


More free games from Launchway, playable in your browser:

https://launchwaygames.com

Updated 1 day ago
Published 7 days ago
StatusReleased
PlatformsHTML5
AuthorLaunchway Games
GenreAction
TagsArcade, Casual, Endless Runner, html5, one-button, Singleplayer, touchscreen
Average sessionA few minutes
InputsKeyboard, Mouse, Touchscreen
AccessibilityOne button
AI DisclosureAI Assisted, Code

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